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Hitting the Drop

Definition

Hitting the drop means angling the bat path down through the zone to match a drop ball's late break. It avoids a flat swing that rolls over the top.

A drop ball's topspin carries it below where a flat or fastball-plane swing expects contact. To square it up, the bat must travel on a slightly downward angle as it reaches the ball's actual, lower finishing point. This is the mirror-image adjustment to hitting the rise, and hitters generally need to train both independently since the bat-path adjustments are opposite. The drop ball tunnels convincingly with a fastball, looking the same for most of its flight. So hitting the drop depends heavily on recognizing the pitch early enough to make the downward bat-path adjustment in time.

Example

The hitter identifies the drop ball's topspin early and angles her bat path down through the zone to meet the ball at its lower finishing point. This drives a hard ground ball through the left side.

How it shows up on video

On squared-up drop balls, the bat path angles downward through the contact zone in sync with the pitch's break, distinct from the flat or rolled-over path seen when a hitter is fooled by the same pitch.

Common mistakes

  • Keeping a flat bat path meant for a fastball and rolling over the top of the ball as it drops
  • Recognizing the drop too late to make the downward bat-path adjustment before contact

In SwingVantage Motion Lab

Motion Lab estimates your bat-path angle from your arm movement, but it does not track the drop ball's path, so it cannot compare the two.

Frequently asked questions

Is hitting the drop the opposite adjustment of hitting the rise?

Yes — hitting the rise requires an upward bat-path adjustment while hitting the drop requires a downward one, and hitters generally have to train each independently.

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