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Beginner

Mercy Rule

Also known as: slaughter rule, run rule

The mercy rule is the informal name for the run rule — the rule that ends a game early when the scoring gap becomes too large to be competitive, protecting player safety and league scheduling.

In recreational softball, the mercy rule protects the losing team from extended lopsided play and keeps the game schedule on time. It also has a safety benefit: exhausted losing teams playing deep into blowouts are more likely to sustain fielding injuries or fatigue. Some tournaments use a single mercy threshold (10 runs after 5 innings); others use a tiered system. Teams relying on the mercy rule as a competitive advantage — running up the score rapidly to win before the full game — adjust their strategy to score as many runs per at-bat as possible in the early innings.

A team scores 8 runs in the third inning and another 7 in the fourth; the game ends after five innings by the 15-run mercy rule rather than continuing to the seventh.

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