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Recta cortada (cutter)

Also known as: cutter, cut fastball

Definition

La recta cortada (cutter) es una recta con movimiento tardío hacia el lado del guante —más rápida que un slider, con menos quiebre que un slider— que atasca a los bateadores o se aleja de ellos cortando.

La recta cortada vive entre la recta de cuatro costuras y el slider tanto en velocidad como en movimiento. Lanzada con un agarre de cuatro costuras desplazado ligeramente fuera del centro (presión en el dedo corazón), corta hacia el lado del guante 2-4 pulgadas (5-10 cm) de forma tardía con una inclinación mínima. Como parece una recta hasta los últimos 10-15 pies (3-5 m), es extremadamente difícil de golpear con el barril. Los lanzadores zurdos la usan para atacar las manos de los bateadores diestros; los diestros la usan para alejarse de los zurdos. La recta cortada de Mariano Rivera —casi su único lanzamiento— es el ejemplo más famoso de la historia del béisbol profesional.

Beginner tip

Start by simply shifting your four-seam grip one half-inch toward the middle finger and throwing at full effort. This means the small grip change will produce natural cut without any wrist manipulation.

Advanced note

Fine-tune cutter shape for specific matchups by varying middle-finger pressure. This means more pressure produces a tighter, smaller-break cutter ideal for eating right-handed hands. Lighter pressure with a touch more tilt produces a larger-breaking version that works away to left-handers.

Example

Su recta cortada se movió dos pulgadas (5 cm) hacia el lado del guante a 91 mph (147 km/h), atrapando el extremo del mango del bate del bateador zurdo y produciendo un rodado con bate roto.

How it shows up on video

On camera, the cutter should be visually identical to the four-seamer until the final 15 feet of flight where the glove-side cut becomes visible. Common errors include a visible wrist turn before release that transforms the cutter into a slider, an uneven grip shift that produces varying amounts of cut between reps. A release point that drifts glove-side compared to the four-seamer. This means creating an early visual divergence that alert hitters can learn to read.

Common mistakes

  • Turning the wrist or forearm outward before release in an attempt to add cut, converting the pitch into a slower, loopier slider rather than a late-cutting fastball
  • Uneven middle-finger pressure between reps, producing some pitches that cut as intended and others that behave like flat four-seamers with no movement
  • Locating the cutter middle-middle where the small lateral movement does not reach the handle and the pitch sits over the fat part of the plate at fastball speed
  • Over-gripping the off-center position so tightly that arm speed drops and the velocity gap between the four-seamer and cutter becomes readable by timing-conscious hitters

In SwingVantage Motion Lab

SwingVantage overlays release point coordinates and wrist orientation across cutter and four-seam reps to verify that both pitches depart from the same spatial window. A grip-induced wrist turn is detectable in the forearm rotation data before the pitch is released. This gives pitchers early feedback on whether their cutter will arrive with the intended late-breaking profile.

Related guides & benchmarks

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