Hitting Swing, Slap Hit, Pitching Motion, Throwing Motion and Fielding Transfer. The slap hit and the windmill pitch each get their own phase sequence instead of borrowing an ordinary swing's or throw's.
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- Slap hit — stance, load, crossover, approach, contact on the run and run-through. There is no planted stride and no rotational finish.
- Windmill pitch — set, load / push-off, top of circle, stride, acceleration, release and follow-through.
- Compact hitting swing, position throw and fielding transfer — the standard diamond phases.
Choose Slap Hit when you slap: that choice gives the clip the slap's own phases and scoring bands — sideways travel through the box is scored loosely rather than read as sway. Only the standard hitting swing traces the bat; a slap, a pitch, a throw and a transfer are read from your body alone.
One limit: the fault checks behind your main issue are the standard-swing ones on every fast-pitch clip. A slap, pitch or throw can therefore be flagged for something the motion does not call for — low hip-shoulder separation on a slap, for example — so weigh those findings against what the motion is meant to do.