Motion Lab covers seven padel shots: Bandeja, Víbora, Smash, Volley, Groundstroke / Wall, Lob and Serve. The overheads get their own read, separate from groundstrokes and balls played off the glass.
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The bandeja, víbora and smash are read as overheads: turn side-on and track the ball up, a controlled preparation, contact out in front above the shoulder, a low finish toward the target, then recover forward to hold the net.
Groundstrokes, wall shots, lobs and the serve share a different outline that starts with reading the ball and the glass: decide whether to play it in the air or off the wall, prepare early, meet it out of the corner on balance, then recover position with your partner. The volley is read as a short punch at the net.
Choose "Groundstroke / Wall" for any ball you play after it comes off the glass, and the matching overhead for a bandeja, víbora or smash. Your choice sets the phase outline, whether your turn is graded (on the three overheads only) and which drills suit the shot. It is not what selects fault checks: Motion Lab's padel checks are designed to sort a groundstroke, volley or bandeja-style overhead from the movement around contact and are switched off until that sorting is calibrated on real clips, and the optional AI second opinion goes by the stroke it reads in your movement, falling back on your choice only when it cannot read one.